Difference between revisions of "DesignPatterns"

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== See also ==
 
== See also ==
 
* [https://en.wikipedia.org/wiki/Index_of_object-oriented_programming_articles Index_of_object-oriented_programming_articles]
 
* [https://en.wikipedia.org/wiki/Index_of_object-oriented_programming_articles Index_of_object-oriented_programming_articles]
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* [[SoftwareArchitecture]]
 
* [[DesignPatterns]]
 
* [[DesignPatterns]]
 
* [[AntiPatterns]]
 
* [[AntiPatterns]]
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=== Architectural_pattern ===
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==== Architectural_pattern ====
 
* https://en.wikipedia.org/wiki/Architectural_pattern
 
* https://en.wikipedia.org/wiki/Architectural_pattern
  
* Actor model, https://en.wikipedia.org/wiki/Actor_model
 
 
* Front Controller,  https://en.wikipedia.org/wiki/Front_controller
 
* Front Controller,  https://en.wikipedia.org/wiki/Front_controller
 
* Interceptor Pattern, https://en.wikipedia.org/wiki/Interceptor_pattern
 
* Interceptor Pattern, https://en.wikipedia.org/wiki/Interceptor_pattern
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* Active Record Pattern, https://en.wikipedia.org/wiki/Active_record_pattern
 
* Active Record Pattern, https://en.wikipedia.org/wiki/Active_record_pattern
 
* Identity Map Pattern, https://en.wikipedia.org/wiki/Identity_map_pattern
 
* Identity Map Pattern, https://en.wikipedia.org/wiki/Identity_map_pattern
 +
* Inversion of Control, https://en.wikipedia.org/wiki/Inversion_of_control
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* Action-Domain-Responder, https://en.wikipedia.org/wiki/Action%E2%80%93Domain%E2%80%93Responder
 
* Data Access Object, https://en.wikipedia.org/wiki/Data_access_object
 
* Data Access Object, https://en.wikipedia.org/wiki/Data_access_object
 
* Data Tranfer Object, https://en.wikipedia.org/wiki/Data_transfer_object
 
* Data Tranfer Object, https://en.wikipedia.org/wiki/Data_transfer_object
* Action-Domain-Responder, https://en.wikipedia.org/wiki/Action%E2%80%93Domain%E2%80%93Responder
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* HightPerformance Data Access,  Layerhttp://rlacovara.blogspot.com/2009/02/high-performance-data-access-layer.html
* Inversion of Control, https://en.wikipedia.org/wiki/Inversion_of_control
+
 
 +
===== Actor Model =====
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* Actor model
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** https://en.wikipedia.org/wiki/Actor_model
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** https://fr.wikipedia.org/wiki/Mod%C3%A8le_d%27acteur
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** https://www.brianstorti.com/the-actor-model/
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** https://dassur.ma/things/actormodel/
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** https://mattferderer.com/what-is-the-actor-model-and-when-should-you-use-it
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** https://monades.roperzh.com/get-to-know-the-actor-model/
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** https://www.techopedia.com/definition/25150/actor-model
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** https://www.youtube.com/watch?v=ELwEdb_pD0k
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** https://www.youtube.com/watch?v=lPTqcecwkJg
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** https://blog.soat.fr/2018/01/les-systemes-reactifs-et-le-pattern-actor-model/
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** https://doc.akka.io/docs/akka/current/general/actors.html
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** https://www.infoq.com/news/2014/10/intro-actor-model/
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** https://hal.archives-ouvertes.fr/hal-01163534v5/document
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** https://arxiv.org/ftp/arxiv/papers/1008/1008.1459.pdf
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** https://fr.slideshare.net/opencredo/haufe-msaday-the-actor-model-an-alternative-approach-to-concurrency-by-lorenzo-nicora
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* implementation
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** https://en.wikipedia.org/wiki/Actor_model_implementation
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** https://rocketeer.be/articles/concurrency-in-erlang-scala/
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** https://actor-framework.org
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* microsoft
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** https://docs.microsoft.com/en-us/azure/service-fabric/service-fabric-reliable-actors-introduction
 +
** https://docs.microsoft.com/en-us/dotnet/standard/parallel-programming/index
 +
** https://docs.microsoft.com/en-us/previous-versions/microsoft-robotics/bb648752(v=msdn.10)
 +
** https://docs.microsoft.com/en-us/previous-versions/microsoft-robotics/bb483056(v=msdn.10)
 +
** https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2010/dd492627(v=vs.100)
  
 
=== Other Patterns ===
 
=== Other Patterns ===
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* https://delphipatterns.codeplex.com/
 
* https://delphipatterns.codeplex.com/
  
 +
== Books ==
 
* Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides (Nov 10, 1994)
 
* Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides (Nov 10, 1994)
 
* Design Pattern Explained, A New Persective on Object-Oriented Design, Alan Shalloway, James Trott,  Addison-Wesley, 1st Edition(July 9, 2001), 2nd Edition (October 22, 2004)
 
* Design Pattern Explained, A New Persective on Object-Oriented Design, Alan Shalloway, James Trott,  Addison-Wesley, 1st Edition(July 9, 2001), 2nd Edition (October 22, 2004)

Latest revision as of 21:50, 20 October 2019

Design Patterns

NeXT Steps

 here everything has yet to be done !
 collecting more design pattern in the catalog
 creating the template page for a design pattern
 creating a card for each


coming soon :

Everything You Always Wanted to Know About Design Patterns... (But Were Afraid to Ask)


See also


Design Patterns Catalog

Gang Of Four Patterns

Several implementation of Above design patterns in C++

Creational Patterns


Structural Patterns


Behavioral Patterns


Concurrency Patterns



Architectural_pattern

Actor Model

Other Patterns

Pattern-Oriented Software Architectures

People


References

Books

  • Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides (Nov 10, 1994)
  • Design Pattern Explained, A New Persective on Object-Oriented Design, Alan Shalloway, James Trott, Addison-Wesley, 1st Edition(July 9, 2001), 2nd Edition (October 22, 2004)
  • Professional (July 9, 2001), and second edition
  • Pattern-Oriented Software Architecture, Wiley, Vol 1 - 5
  • Real-Time Design Patterns: Robust Scalable Architecture for Real-Time Systems, Bruce Powel Douglass, Addison Wesley (September 27,2002)
  • Antipatterns, Identification, Refactoring, and Management, Philip A. Laplante, Clin J.Neill, Auerbach Publications (2006)
  • Refactoring: Improving the Design of Existing Code, Martin Fowler, Kent Beck, John Brant, William Opdyke, don Roberts, Addison-Wesley Professional, 1 edition (July 8, 1999)

http://www.eventhelix.com/RealtimeMantra/Patterns/#.VuSjttwrKkA