Difference between revisions of "GamesEngineering"

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(Game Engine Frameworks)
(See Also)
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* [https://github.com/miloyip/game-programmer Study Path for a Game Developper]
 
* [https://github.com/miloyip/game-programmer Study Path for a Game Developper]
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* https://github.com/google/blockly-games
  
 
= Arts =
 
= Arts =

Revision as of 11:23, 28 February 2019

Games Engineering : On Game Making

See Also

Arts

Game Design

Game Design Patterns

Game UX Patterns

Programming

Game Engine Frameworks

C++
* https://github.com/amzeratul/halley
* https://github.com/gameplay3d/GamePlay
Python
* https://github.com/serenity-valley/game
* https://github.com/Transcriptase/Game
Jenkins sample
* https://github.com/wakaleo/game-of-life
Java
* https://github.com/pacampbell/Game
*https://github.com/menacher/java-game-server
Javascript and co 
* https://github.com/codecombat/codecombat
* https://github.com/louisstow/Game
* https://github.com/StormFireGame/game
* https://github.com/craftyjs/Crafty

Cross Languages
* https://github.com/AtomicGameEngine/AtomicGameEngine

HTML

MineTest


Graph

Pictures

Mazes

  https://github.com/pstricker/aMaze
  • maze generated after a QRCode build from some text
 https://blogs.msdn.microsoft.com/davrous/2014/02/19/coding4fun-tutorial-creating-a-3d-webgl-procedural-qrcode-maze-with-babylon-js/


Babylon.js