Difference between revisions of "GamesEngineering"

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Revision as of 16:24, 1 April 2017

Games Engineering : On Game Making

See Also

Arts

Game Design

Game Design Patterns

Game UX Patterns

Programming

HTML

* http://www.html5gamedevs.com/
* http://www.babylonjs.com/
* http://schteppe.github.io/cannon.js/


Graph

* GoJS, http://gojs.net/latest/index.html?gclid=CIeUopq3hMwCFQmNGwodkw0F-w

Pictures

* http://www.eddaardvark.co.uk/

Mazes

* http://develothink.com/first-person-javascript-maze-game/
  https://github.com/pstricker/aMaze
* https://github.com/demonixis/Maze3D
* http://www.sitepoint.com/art-science-javascript/
* maze generated after a QRCode build from some text
 https://blogs.msdn.microsoft.com/davrous/2014/02/19/coding4fun-tutorial-creating-a-3d-webgl-procedural-qrcode-maze-with-babylon-js/


* https://gamedevacademy.org/create-a-maze-engine-in-html5/

Babylon.js

* https://blogs.msdn.microsoft.com/eternalcoding/2013/07/01/babylon-js-unleash-the-standardmaterial-for-your-babylon-js-game/