Difference between revisions of "GamesEngineering"
From Lost In Wonderlands
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== Game Engine Frameworks == | == Game Engine Frameworks == | ||
− | + | === C++ === | |
* https://github.com/amzeratul/halley | * https://github.com/amzeratul/halley | ||
* https://github.com/gameplay3d/GamePlay | * https://github.com/gameplay3d/GamePlay | ||
− | + | === Python === | |
* https://github.com/serenity-valley/game | * https://github.com/serenity-valley/game | ||
* https://github.com/Transcriptase/Game | * https://github.com/Transcriptase/Game | ||
− | + | === Jenkins sample === | |
* https://github.com/wakaleo/game-of-life | * https://github.com/wakaleo/game-of-life | ||
− | Java | + | === Java === |
* https://github.com/pacampbell/Game | * https://github.com/pacampbell/Game | ||
*https://github.com/menacher/java-game-server | *https://github.com/menacher/java-game-server | ||
− | + | === HTML5/CSS3/Javascript and co === | |
* https://github.com/codecombat/codecombat | * https://github.com/codecombat/codecombat | ||
* https://github.com/louisstow/Game | * https://github.com/louisstow/Game | ||
Line 44: | Line 44: | ||
* https://github.com/louisstow/Game | * https://github.com/louisstow/Game | ||
* https://github.com/libgdx/libgdx | * https://github.com/libgdx/libgdx | ||
− | + | * https://github.com/FormidableLabs/react-game-kit | |
+ | * https://github.com/cykod/Quintus | ||
− | + | === Cross Languages === | |
* https://github.com/AtomicGameEngine/AtomicGameEngine | * https://github.com/AtomicGameEngine/AtomicGameEngine | ||
− | + | === Cross Platform === | |
* https://github.com/Gamua/Starling-Framework | * https://github.com/Gamua/Starling-Framework | ||
− | + | === Godot === | |
* https://godotengine.org/ | * https://godotengine.org/ | ||
* https://github.com/godotengine/godot | * https://github.com/godotengine/godot |
Revision as of 12:07, 28 February 2019
Contents
Games Engineering : On Game Making
See Also
Arts
Game Design
Game Design Patterns
Game UX Patterns
Programming
Game Engine Frameworks
C++
* https://github.com/amzeratul/halley * https://github.com/gameplay3d/GamePlay
Python
* https://github.com/serenity-valley/game * https://github.com/Transcriptase/Game
Jenkins sample
* https://github.com/wakaleo/game-of-life
Java
* https://github.com/pacampbell/Game *https://github.com/menacher/java-game-server
HTML5/CSS3/Javascript and co
* https://github.com/codecombat/codecombat * https://github.com/louisstow/Game * https://github.com/StormFireGame/game * https://github.com/craftyjs/Crafty * https://github.com/louisstow/Game * https://github.com/libgdx/libgdx * https://github.com/FormidableLabs/react-game-kit * https://github.com/cykod/Quintus
Cross Languages
* https://github.com/AtomicGameEngine/AtomicGameEngine
Cross Platform
* https://github.com/Gamua/Starling-Framework
Godot
* https://godotengine.org/ * https://github.com/godotengine/godot
Board Game Engine
Game Servers
Games Emulators
HTML
Games
MineTest
- https://github.com/minetest/minetest_game
- https://github.com/minetest/minetest/
- https://www.minetest.net/downloads/
iOS
JS
Python
Graph
Pictures
Mazes
https://github.com/pstricker/aMaze
- maze generated after a QRCode build from some text
https://blogs.msdn.microsoft.com/davrous/2014/02/19/coding4fun-tutorial-creating-a-3d-webgl-procedural-qrcode-maze-with-babylon-js/