Difference between revisions of "GamesEngineering"

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(Game Engine Frameworks)
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== Game Engine Frameworks ==
 
== Game Engine Frameworks ==
  
C++
+
=== C++ ===
 
  * https://github.com/amzeratul/halley
 
  * https://github.com/amzeratul/halley
 
  * https://github.com/gameplay3d/GamePlay
 
  * https://github.com/gameplay3d/GamePlay
  
Python
+
=== Python ===
 
  * https://github.com/serenity-valley/game
 
  * https://github.com/serenity-valley/game
 
  * https://github.com/Transcriptase/Game
 
  * https://github.com/Transcriptase/Game
  
Jenkins sample
+
=== Jenkins sample ===
 
  * https://github.com/wakaleo/game-of-life
 
  * https://github.com/wakaleo/game-of-life
  
  Java
+
=== Java ===
 
  * https://github.com/pacampbell/Game
 
  * https://github.com/pacampbell/Game
 
  *https://github.com/menacher/java-game-server
 
  *https://github.com/menacher/java-game-server
  
HTML5/CSS3/Javascript and co  
+
=== HTML5/CSS3/Javascript and co ===
 
  * https://github.com/codecombat/codecombat
 
  * https://github.com/codecombat/codecombat
 
  * https://github.com/louisstow/Game
 
  * https://github.com/louisstow/Game
Line 44: Line 44:
 
  * https://github.com/louisstow/Game
 
  * https://github.com/louisstow/Game
 
  * https://github.com/libgdx/libgdx
 
  * https://github.com/libgdx/libgdx
  *https://github.com/FormidableLabs/react-game-kit
+
* https://github.com/FormidableLabs/react-game-kit
 +
* https://github.com/cykod/Quintus
 
   
 
   
Cross Languages
+
=== Cross Languages ===
 
  * https://github.com/AtomicGameEngine/AtomicGameEngine
 
  * https://github.com/AtomicGameEngine/AtomicGameEngine
 
   
 
   
Cross Platform
+
=== Cross Platform ===
 
  * https://github.com/Gamua/Starling-Framework
 
  * https://github.com/Gamua/Starling-Framework
  
Godot
+
=== Godot ===
 
  * https://godotengine.org/
 
  * https://godotengine.org/
 
  * https://github.com/godotengine/godot
 
  * https://github.com/godotengine/godot

Revision as of 12:07, 28 February 2019

Games Engineering : On Game Making

See Also

Arts

Game Design

Game Design Patterns

Game UX Patterns

Programming

Game Engine Frameworks

C++

* https://github.com/amzeratul/halley
* https://github.com/gameplay3d/GamePlay

Python

* https://github.com/serenity-valley/game
* https://github.com/Transcriptase/Game

Jenkins sample

* https://github.com/wakaleo/game-of-life

Java

* https://github.com/pacampbell/Game
*https://github.com/menacher/java-game-server

HTML5/CSS3/Javascript and co

* https://github.com/codecombat/codecombat
* https://github.com/louisstow/Game
* https://github.com/StormFireGame/game
* https://github.com/craftyjs/Crafty
* https://github.com/louisstow/Game
* https://github.com/libgdx/libgdx
* https://github.com/FormidableLabs/react-game-kit
* https://github.com/cykod/Quintus

Cross Languages

* https://github.com/AtomicGameEngine/AtomicGameEngine

Cross Platform

* https://github.com/Gamua/Starling-Framework

Godot

* https://godotengine.org/
* https://github.com/godotengine/godot

Board Game Engine

Game Servers


Games Emulators

HTML

Games

MineTest

iOS

JS

Python


Graph

Pictures

Mazes

  https://github.com/pstricker/aMaze
  • maze generated after a QRCode build from some text
 https://blogs.msdn.microsoft.com/davrous/2014/02/19/coding4fun-tutorial-creating-a-3d-webgl-procedural-qrcode-maze-with-babylon-js/


Babylon.js

Blog

Books